Let’s get right down to it… This is a HUGE update and we have lots to talk about.
We at Gun Media and IllFonic are very proud to announce that we’re going to be able to give everyone that pre-ordered the game, and all those that buy the game from here on out, the most-often requested features and content!
Friday the 13th: The Game will feature the multiplayer experience that we’ve been building to date; but we’re also announcing that we’re adding a single player experience and the inclusion of AI bots!!! We’ve heard it from many fans on Facebook, Twitter, Instagram, our own Forums, Reddit, in person at various conventions… You want offline play and Single Player, and we’ve listened and found a way to accommodate it in the budget and our schedule.
While the addition of Single Player and AI Bots means a bigger game for all, they also mean a delay from a Fall 2016 release window to a new launch window scheduled for Spring 2017. Gun Media and IllFonic will use the time to lay down the groundwork for the single player experience while continuing development of the multiplayer portion with additional content that we’re about to talk about below.
The Lowdown On The New Additions!
We’re also announcing that Tommy Jarvis will return to Camp Crystal Lake as a playable character! As you all likely know, Tommy Jarvis is featured in multiple films in the franchise and is one of Jason’s main protagonists and he’ll return ready for battle.
We have a big new map to announce too! Today we’re revealing that Packanack Lodge is our 3rd playable map that we’ll be offering in the multiplayer game. Fans can return to the scenes of Friday the 13th: Part 2 and play out their own horror movies in legendary film locations.
The release schedule is roughly as follows:
Fall 2016: Beta Release including 4 additional beta keys for friends when pre-ordered (KS Backers will get an additional 4 beta keys for their friends as well)
Spring 2017: Multiplayer Release with Tommy Jarvis and Packanack Lodge as the third playable map
Summer 2017: Single Player Release and Offline AI Bots
Here is a quote from Gun Media studio head & co-creator Wes Keltner. “The first thing people are going to read here is ‘delay. We want everyone to be assured that coming to our decision to delay was no easy matter, but we believe that the positives far outweigh the negatives. We’ve been reading day in and day out on our social media feeds that single player and Tommy Jarvis were in such a demand that we couldn’t ignore our fans. After securing funding, we’re here to tell you that it is a reality and we’re making this game even bigger. It sucks that there’s a delay, but the wait won’t be too long and it’s going to offer more for fans in the long-run!”
As of today, we’re happy to announce that all those who believed in the game and have already backed or pre-ordered to support the game, those individuals will receive single player for free when the game releases. No additional charges.
The new price of the game henceforth will increase from $30USD digital to $40USD digital, and the physical copy will remain priced at $60USD. We believe that digital prices should include a savings for those that purchase them, and those that want to hold a physical copy in their hands can pay more for it, since it costs more to produce, manufacture and distribute. It’s logical and we at Gun Media scratch our heads when we see digital pricing for games that matches the physical pricing.